Filtered by vendor Valvesoftware
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Total
26 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2020-6019 | 1 Valvesoftware | 1 Game Networking Sockets | 2022-11-03 | 5.0 MEDIUM | 7.5 HIGH |
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash. | |||||
CVE-2020-6016 | 1 Valvesoftware | 1 Game Networking Sockets | 2022-10-21 | 10.0 HIGH | 9.8 CRITICAL |
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution. | |||||
CVE-2020-6018 | 1 Valvesoftware | 1 Game Networking Sockets | 2022-04-12 | 7.5 HIGH | 9.8 CRITICAL |
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution. | |||||
CVE-2020-6017 | 1 Valvesoftware | 1 Game Networking Sockets | 2022-04-12 | 7.5 HIGH | 9.8 CRITICAL |
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution. | |||||
CVE-2015-7985 | 1 Valvesoftware | 1 Steam Client | 2022-02-07 | 7.2 HIGH | N/A |
Valve Steam 2.10.91.91 uses weak permissions (Users: read and write) for the Install folder, which allows local users to gain privileges via a Trojan horse steam.exe file. | |||||
CVE-2015-4016 | 1 Valvesoftware | 1 Steam Client | 2022-02-07 | 5.0 MEDIUM | N/A |
The client detection protocol in Valve Steam allows remote attackers to cause a denial of service (process crash) via a crafted response to a broadcast packet. | |||||
CVE-2018-12270 | 1 Valvesoftware | 1 Steam Client | 2022-02-07 | 5.8 MEDIUM | 5.4 MEDIUM |
In Valve Steam 1528829181 BETA, it is possible to perform a homograph / homoglyph attack to create fake URLs in the client, which may trick users into visiting unintended web sites. | |||||
CVE-2021-30481 | 1 Valvesoftware | 1 Steam Client | 2022-02-07 | 6.0 MEDIUM | 9.0 CRITICAL |
Valve Steam through 2021-04-10, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click. | |||||
CVE-2020-9005 | 1 Valvesoftware | 1 Dota 2 | 2022-02-07 | 6.8 MEDIUM | 7.8 HIGH |
meshsystem.dll in Valve Dota 2 through 2020-02-17 allows remote attackers to achieve code execution or denial of service by creating a gaming server with a crafted map, and inviting a victim to this server. A GetValue call is mishandled. | |||||
CVE-2020-15530 | 1 Valvesoftware | 1 Steam Client | 2021-07-21 | 7.2 HIGH | 7.8 HIGH |
An issue was discovered in Valve Steam Client 2.10.91.91. The installer allows local users to gain NT AUTHORITY\SYSTEM privileges because some parts of %PROGRAMFILES(X86)%\Steam and/or %COMMONPROGRAMFILES(X86)%\Steam have weak permissions during a critical time window. An attacker can make this time window arbitrarily long by using opportunistic locks. | |||||
CVE-2020-12242 | 1 Valvesoftware | 1 Source | 2021-07-21 | 7.2 HIGH | 7.8 HIGH |
Valve Source allows local users to gain privileges by writing to the /tmp/hl2_relaunch file, which is later executed in the context of a different user account. | |||||
CVE-2020-7951 | 1 Valvesoftware | 1 Dota 2 | 2021-07-21 | 6.8 MEDIUM | 7.8 HIGH |
meshsystem.dll in Valve Dota 2 before 7.23e allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption. | |||||
CVE-2019-14743 | 2 Microsoft, Valvesoftware | 2 Windows, Steam Client | 2020-08-24 | 7.2 HIGH | 6.6 MEDIUM |
In Valve Steam Client for Windows through 2019-08-07, HKLM\SOFTWARE\Wow6432Node\Valve\Steam has explicit "Full control" for the Users group, which allows local users to gain NT AUTHORITY\SYSTEM access. | |||||
CVE-2019-15943 | 1 Valvesoftware | 1 Counter-strike\ | 2020-08-24 | 6.8 MEDIUM | 8.8 HIGH |
vphysics.dll in Counter-Strike: Global Offensive before 1.37.1.1 allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a memset call. | |||||
CVE-2019-15315 | 2 Microsoft, Valvesoftware | 2 Windows, Steam Client | 2020-08-24 | 7.2 HIGH | 7.8 HIGH |
Valve Steam Client for Windows through 2019-08-16 allows privilege escalation (to NT AUTHORITY\SYSTEM) because local users can replace the current versions of SteamService.exe and SteamService.dll with older versions that lack the CVE-2019-14743 patch. | |||||
CVE-2019-15316 | 2 Microsoft, Valvesoftware | 2 Windows, Steam Client | 2020-08-24 | 6.9 MEDIUM | 7.0 HIGH |
Valve Steam Client for Windows through 2019-08-20 has weak folder permissions, leading to privilege escalation (to NT AUTHORITY\SYSTEM) via crafted use of CreateMountPoint.exe and SetOpLock.exe to leverage a TOCTOU race condition. | |||||
CVE-2020-7952 | 1 Valvesoftware | 1 Dota 2 | 2020-01-29 | 6.8 MEDIUM | 7.8 HIGH |
rendersystemdx9.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption. | |||||
CVE-2020-7949 | 1 Valvesoftware | 1 Dota 2 | 2020-01-27 | 6.8 MEDIUM | 7.8 HIGH |
schemasystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a GetValue call. | |||||
CVE-2020-7950 | 1 Valvesoftware | 1 Dota 2 | 2020-01-27 | 6.8 MEDIUM | 7.8 HIGH |
meshsystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a vulnerable function call. | |||||
CVE-2019-17180 | 2 Microsoft, Valvesoftware | 2 Windows, Steam Client | 2020-01-16 | 7.2 HIGH | 7.8 HIGH |
Valve Steam Client before 2019-09-12 allows placing or appending partially controlled filesystem content, as demonstrated by file modifications on Windows in the context of NT AUTHORITY\SYSTEM. This could lead to denial of service, elevation of privilege, or unspecified other impact. |