Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
References
Link | Resource |
---|---|
https://github.com/ValveSoftware/GameNetworkingSockets/commit/d944a10808891d202bb1d5e1998de6e0423af678 | Patch Third Party Advisory |
https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/ | Exploit Third Party Advisory |
Configurations
Information
Published : 2020-11-13 08:15
Updated : 2022-11-03 10:51
NVD link : CVE-2020-6019
Mitre link : CVE-2020-6019
JSON object : View
CWE
Products Affected
valvesoftware
- game_networking_sockets