Filtered by vendor Epicgames
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Total
3 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2018-17707 | 1 Epicgames | 1 Launcher | 2019-10-09 | 6.8 MEDIUM | 8.8 HIGH |
This vulnerability allows remote attackers to execute arbitrary code on vulnerable installations of Epic Games Launcher versions prior to 8.2.2. User interaction is required to exploit this vulnerability in that the target must visit a malicious page or open a malicious file. The specific flaw exists within the handler for the com.epicgames.launcher protocol. A crafted URI with the com.epicgames.launcher protocol can trigger execution of a system call composed from a user-supplied string. An attacker can leverage this vulnerability to execute code in the context of the current user. Was ZDI-CAN-7241. | |||||
CVE-2008-6441 | 1 Epicgames | 1 Unreal Engine | 2018-10-11 | 9.3 HIGH | N/A |
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command. | |||||
CVE-2010-2702 | 1 Epicgames | 6 Postal 2, Raven Shield, Swat 4 and 3 more | 2017-08-16 | 9.3 HIGH | N/A |
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request. |