Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
References
Configurations
Configuration 1 (hide)
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Information
Published : 2009-03-09 07:30
Updated : 2018-10-11 13:57
NVD link : CVE-2008-6441
Mitre link : CVE-2008-6441
JSON object : View
CWE
CWE-134
Use of Externally-Controlled Format String
Products Affected
epicgames
- unreal_engine