Filtered by vendor Skulltag Team
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Total
4 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2006-2012 | 1 Skulltag Team | 1 Skulltag | 2018-10-18 | 5.0 MEDIUM | N/A |
Format string vulnerability in Skulltag 0.96f and earlier allows remote attackers to cause a denial of service via the version string. | |||||
CVE-2007-4537 | 1 Skulltag Team | 1 Skulltag | 2018-10-15 | 6.8 MEDIUM | N/A |
Heap-based buffer overflow in the Huffman decompression algorithm implemented in Skulltag 0.97d-beta4.1 and earlier allows remote attackers to execute arbitrary code via a crafted UDP packet. | |||||
CVE-2008-2748 | 1 Skulltag Team | 1 Skulltag | 2018-10-11 | 5.0 MEDIUM | N/A |
Skulltag 0.97d2-RC2 and earlier allows remote attackers to cause a denial of service (daemon hang) via a series of long, malformed connect packets, related to these packets being "parsed multiple times." | |||||
CVE-2008-3597 | 1 Skulltag Team | 1 Skulltag | 2017-08-07 | 5.0 MEDIUM | N/A |
Skulltag before 0.97d2-RC6 allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) by sending a "command 29" packet when the player is not in the game. |