Filtered by vendor Game-music-emu Project
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Total
6 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2017-17446 | 1 Game-music-emu Project | 1 Game-music-emu | 2019-10-02 | 4.3 MEDIUM | 6.5 MEDIUM |
The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file. | |||||
CVE-2016-9958 | 4 Game-music-emu Project, Opensuse, Opensuse Project and 1 more | 9 Game-music-emu, Leap, Opensuse and 6 more | 2018-10-30 | 6.8 MEDIUM | 7.8 HIGH |
game-music-emu before 0.6.1 allows remote attackers to write to arbitrary memory locations. | |||||
CVE-2016-9957 | 4 Game-music-emu Project, Opensuse, Opensuse Project and 1 more | 9 Game-music-emu, Leap, Opensuse and 6 more | 2018-10-30 | 6.8 MEDIUM | 7.8 HIGH |
Stack-based buffer overflow in game-music-emu before 0.6.1. | |||||
CVE-2016-9959 | 4 Game-music-emu Project, Opensuse, Opensuse Project and 1 more | 9 Game-music-emu, Leap, Opensuse and 6 more | 2018-10-30 | 6.8 MEDIUM | 7.8 HIGH |
game-music-emu before 0.6.1 allows remote attackers to generate out of bounds 8-bit values. | |||||
CVE-2016-9960 | 5 Fedoraproject, Game-music-emu Project, Novell and 2 more | 7 Fedora, Game-music-emu, Suse Linux Enterprise Desktop and 4 more | 2018-10-30 | 2.1 LOW | 5.5 MEDIUM |
game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash). | |||||
CVE-2016-9961 | 5 Fedoraproject, Game-music-emu Project, Novell and 2 more | 7 Fedora, Game-music-emu, Suse Linux Enterprise Desktop and 4 more | 2018-10-30 | 10.0 HIGH | 9.8 CRITICAL |
game-music-emu before 0.6.1 mishandles unspecified integer values. |