Filtered by vendor Realnetworks
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Total
217 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2010-4387 | 3 Apple, Linux, Realnetworks | 4 Mac Os X, Linux Kernel, Realplayer and 1 more | 2011-01-18 | 9.3 HIGH | N/A |
The RealAudio codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted audio stream in a RealMedia file. | |||||
CVE-2010-4397 | 3 Apple, Linux, Realnetworks | 4 Mac Os X, Linux Kernel, Realplayer and 1 more | 2011-01-18 | 9.3 HIGH | N/A |
Integer overflow in the pnen3260.dll module in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted TIT2 atom in an AAC file. | |||||
CVE-2010-4396 | 1 Realnetworks | 2 Realplayer, Realplayer Sp | 2011-01-18 | 4.3 MEDIUM | N/A |
Cross-zone scripting vulnerability in the HandleAction method in a certain ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 allows remote attackers to inject arbitrary web script or HTML in the Local Zone by specifying a local file in a NavigateToURL action, as demonstrated by a local skin file. | |||||
CVE-2010-4395 | 2 Linux, Realnetworks | 3 Linux Kernel, Realplayer, Realplayer Sp | 2011-01-18 | 9.3 HIGH | N/A |
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted conditional component in AAC frame data. | |||||
CVE-2010-4394 | 1 Realnetworks | 2 Realplayer, Realplayer Sp | 2011-01-18 | 9.3 HIGH | N/A |
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.5 allows remote web servers to execute arbitrary code via a long Server header in a response to an HTTP request that occurs during parsing of a RealPix file. | |||||
CVE-2010-4391 | 1 Realnetworks | 2 Realplayer, Realplayer Sp | 2011-01-18 | 9.3 HIGH | N/A |
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file. | |||||
CVE-2010-4390 | 2 Linux, Realnetworks | 3 Linux Kernel, Realplayer, Realplayer Sp | 2011-01-18 | 9.3 HIGH | N/A |
Multiple heap-based buffer overflows in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allow remote attackers to have an unspecified impact via a crafted header in an IVR file. | |||||
CVE-2010-4389 | 2 Linux, Realnetworks | 3 Linux Kernel, Realplayer, Realplayer Sp | 2011-01-18 | 9.3 HIGH | N/A |
Heap-based buffer overflow in the cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via unspecified data in the initialization buffer. | |||||
CVE-2010-4388 | 1 Realnetworks | 2 Realplayer, Realplayer Sp | 2011-01-18 | 4.3 MEDIUM | N/A |
The (1) Upsell.htm, (2) Main.html, and (3) Custsupport.html components in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allow remote attackers to inject code into the RealOneActiveXObject process, and consequently bypass intended Local Machine Zone restrictions and load arbitrary ActiveX controls, via unspecified vectors. | |||||
CVE-2010-4381 | 2 Apple, Realnetworks | 3 Mac Os X, Realplayer, Realplayer Sp | 2011-01-18 | 9.3 HIGH | N/A |
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, and Mac RealPlayer 11.0 through 12.0.0.1444 allows remote attackers to have an unspecified impact via a crafted AAC file. | |||||
CVE-2010-4380 | 1 Realnetworks | 2 Realplayer, Realplayer Sp | 2011-01-18 | 9.3 HIGH | N/A |
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via a crafted SOUND file. | |||||
CVE-2010-4377 | 3 Apple, Linux, Realnetworks | 4 Mac Os X, Linux Kernel, Realplayer and 1 more | 2011-01-18 | 9.3 HIGH | N/A |
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code by specifying many subbands in cook audio codec information in a Real Audio file. | |||||
CVE-2010-4376 | 3 Apple, Linux, Realnetworks | 4 Mac Os X, Linux Kernel, Realplayer and 1 more | 2011-01-18 | 9.3 HIGH | N/A |
Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a large Screen Width value in the Screen Descriptor header of a GIF87a file in an RTSP stream. | |||||
CVE-2010-2579 | 3 Apple, Linux, Realnetworks | 4 Mac Os X, Linux Kernel, Realplayer and 1 more | 2011-01-18 | 5.0 MEDIUM | N/A |
The cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 does not properly initialize the number of channels, which allows attackers to obtain unspecified "memory access" via unknown vectors. | |||||
CVE-2010-2999 | 3 Apple, Linux, Realnetworks | 4 Mac Os X, Linux Kernel, Realplayer and 1 more | 2011-01-18 | 9.3 HIGH | N/A |
Integer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.0.1, Mac RealPlayer 11.0 through 11.1, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a malformed MLLT atom in an AAC file. | |||||
CVE-2010-0121 | 3 Apple, Linux, Realnetworks | 4 Mac Os X, Linux Kernel, Realplayer and 1 more | 2011-01-18 | 10.0 HIGH | N/A |
The cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 does not properly perform initialization, which has unspecified impact and attack vectors. | |||||
CVE-2010-1319 | 1 Realnetworks | 3 Helix Mobile Server, Helix Server, Helix Server Mobile | 2010-12-28 | 10.0 HIGH | N/A |
Integer overflow in the AgentX::receive_agentx function in AgentX++ 1.4.16, as used in RealNetworks Helix Server and Helix Mobile Server 11.x through 13.x and other products, allows remote attackers to execute arbitrary code via a request with a crafted payload length. | |||||
CVE-2010-1318 | 1 Realnetworks | 3 Helix Mobile Server, Helix Server, Helix Server Mobile | 2010-11-23 | 10.0 HIGH | N/A |
Stack-based buffer overflow in the AgentX::receive_agentx function in AgentX++ 1.4.16, as used in RealNetworks Helix Server and Helix Mobile Server 11.x through 13.x and other products, allows remote attackers to execute arbitrary code via unspecified vectors. | |||||
CVE-2010-3748 | 1 Realnetworks | 2 Realplayer, Realplayer Sp | 2010-10-18 | 10.0 HIGH | N/A |
Stack-based buffer overflow in the RichFX component in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 allows remote attackers to have an unspecified impact via unknown vectors. | |||||
CVE-2010-3750 | 1 Realnetworks | 2 Realplayer, Realplayer Sp | 2010-10-18 | 9.3 HIGH | N/A |
rjrmrpln.dll in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly validate file contents that are used during interaction with a heap buffer, which allows remote attackers to execute arbitrary code via crafted Name Value Property (NVP) elements in logical streams in a media file. |