Total
6 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2004-2592 | 1 Id Software | 1 Quake Ii Server | 2017-07-10 | 5.0 MEDIUM | N/A |
Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a modified client that asks the server to send data stored at a negative array offset, which is not handled when processing Configstrings and Baselines. | |||||
CVE-2004-2593 | 1 Id Software | 1 Quake Ii Server | 2017-07-10 | 7.5 HIGH | N/A |
Buffer overflow in command-packet processing of Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via a packet with a long cmd_args buffer. | |||||
CVE-2004-2596 | 1 Id Software | 1 Quake Ii Server | 2017-07-10 | 5.0 MEDIUM | N/A |
Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (exhaustion of connection slots) via a large number of connections from the same IP address. | |||||
CVE-2004-2597 | 1 Id Software | 1 Quake Ii Server | 2017-07-10 | 5.0 MEDIUM | N/A |
Quake II server before R1Q2, as used in multiple products, allows remote attackers to bypass IP-based access control rules via a userinfo string that already contains an "ip" key/value pair but is also long enough to cause a new key/value pair to be truncated, which interferes with the server's ability to find the client's IP address. | |||||
CVE-2004-2599 | 1 Id Software | 1 Quake Ii Server | 2017-07-10 | 2.1 LOW | N/A |
Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon. | |||||
CVE-2004-2598 | 1 Id Software | 1 Quake Ii Server | 2008-09-05 | 5.0 MEDIUM | N/A |
Quake II server before R1Q2, as used in multiple products, allows remote attackers to corrupt the server's client state data structure by exiting a session without a valid disconnect command, then reconnecting, which prevents a mod from being notified of changes in the client state. NOTE: the impact of this issue will vary depending on which mod is being used. |