Vulnerabilities (CVE)

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Filtered by vendor Id Software Subscribe
Filtered by product Quake Ii Server
Total 6 CVE
CVE Vendors Products Updated CVSS v2 CVSS v3
CVE-2004-2592 1 Id Software 1 Quake Ii Server 2017-07-10 5.0 MEDIUM N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a modified client that asks the server to send data stored at a negative array offset, which is not handled when processing Configstrings and Baselines.
CVE-2004-2593 1 Id Software 1 Quake Ii Server 2017-07-10 7.5 HIGH N/A
Buffer overflow in command-packet processing of Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via a packet with a long cmd_args buffer.
CVE-2004-2596 1 Id Software 1 Quake Ii Server 2017-07-10 5.0 MEDIUM N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (exhaustion of connection slots) via a large number of connections from the same IP address.
CVE-2004-2597 1 Id Software 1 Quake Ii Server 2017-07-10 5.0 MEDIUM N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to bypass IP-based access control rules via a userinfo string that already contains an "ip" key/value pair but is also long enough to cause a new key/value pair to be truncated, which interferes with the server's ability to find the client's IP address.
CVE-2004-2599 1 Id Software 1 Quake Ii Server 2017-07-10 2.1 LOW N/A
Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon.
CVE-2004-2598 1 Id Software 1 Quake Ii Server 2008-09-05 5.0 MEDIUM N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to corrupt the server's client state data structure by exiting a session without a valid disconnect command, then reconnecting, which prevents a mod from being notified of changes in the client state. NOTE: the impact of this issue will vary depending on which mod is being used.