Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.
References
Link | Resource |
---|---|
http://www.securityfocus.com/bid/26244 | Exploit |
http://secunia.com/advisories/27500 | Vendor Advisory |
http://osvdb.org/38837 | |
https://exchange.xforce.ibmcloud.com/vulnerabilities/38222 |
Configurations
Configuration 1 (hide)
AND |
|
Information
Published : 2007-10-30 14:46
Updated : 2017-07-28 18:33
NVD link : CVE-2007-5722
Mitre link : CVE-2007-5722
JSON object : View
CWE
CWE-119
Improper Restriction of Operations within the Bounds of a Memory Buffer
Products Affected
ourgame.com
- glworld
- globallink