Show plain JSON{"cve": {"data_type": "CVE", "references": {"reference_data": [{"url": "http://secunia.com/advisories/26506", "name": "26506", "tags": ["Vendor Advisory"], "refsource": "SECUNIA"}, {"url": "http://aluigi.org/adv/unrwebdos-adv.txt", "name": "http://aluigi.org/adv/unrwebdos-adv.txt", "tags": [], "refsource": "MISC"}, {"url": "http://aluigi.org/poc/unrwebdos.zip", "name": "http://aluigi.org/poc/unrwebdos.zip", "tags": [], "refsource": "MISC"}, {"url": "http://securityreason.com/securityalert/3039", "name": "3039", "tags": [], "refsource": "SREASON"}, {"url": "https://exchange.xforce.ibmcloud.com/vulnerabilities/36103", "name": "unreal-multiple-command-dos(36103)", "tags": [], "refsource": "XF"}, {"url": "http://www.securityfocus.com/archive/1/478064/100/200/threaded", "name": "20070829 Re[2]: Unexploitable buffer-overflow in the logging function of the Unreal engine", "tags": [], "refsource": "BUGTRAQ"}, {"url": "http://www.securityfocus.com/archive/1/478053/100/200/threaded", "name": "20070829 Re: Unexploitable buffer-overflow in the logging function of the Unreal engine", "tags": [], "refsource": "BUGTRAQ"}, {"url": "http://www.securityfocus.com/archive/1/477026/100/0/threaded", "name": "20070818 Unexploitable buffer-overflow in the logging function of the Unreal engine", "tags": [], "refsource": "BUGTRAQ"}]}, "data_format": "MITRE", "description": {"description_data": [{"lang": "en", "value": "The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters in (1) a request to the images/ directory, (2) the Content-Type field, (3) a HEAD request, and possibly other unspecified vectors."}]}, "problemtype": {"problemtype_data": [{"description": [{"lang": "en", "value": "NVD-CWE-Other"}]}]}, "data_version": "4.0", "CVE_data_meta": {"ID": "CVE-2007-4443", "ASSIGNER": "cve@mitre.org"}}, "impact": {"baseMetricV2": {"cvssV2": {"version": "2.0", "baseScore": 5.0, "accessVector": "NETWORK", "vectorString": "AV:N/AC:L/Au:N/C:N/I:N/A:P", "authentication": "NONE", "integrityImpact": "NONE", "accessComplexity": "LOW", "availabilityImpact": "PARTIAL", "confidentialityImpact": "NONE"}, "severity": "MEDIUM", "impactScore": 2.9, "obtainAllPrivilege": false, "exploitabilityScore": 10.0, "obtainUserPrivilege": false, "obtainOtherPrivilege": false, "userInteractionRequired": false}}, "publishedDate": "2007-08-21T00:17Z", "configurations": {"nodes": [{"children": [], "operator": "OR", "cpe_match": [{"cpe23Uri": "cpe:2.3:a:epic_games:unreal_engine:2003:*:*:*:*:*:*:*", "cpe_name": [], "vulnerable": true}, {"cpe23Uri": "cpe:2.3:a:epic_games:unreal_engine:2004:*:*:*:*:*:*:*", "cpe_name": [], "vulnerable": true}]}], "CVE_data_version": "4.0"}, "lastModifiedDate": "2018-10-15T21:35Z"}