Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.
References
Configurations
Configuration 1 (hide)
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Information
Published : 2003-12-30 21:00
Updated : 2017-07-28 18:29
NVD link : CVE-2003-1432
Mitre link : CVE-2003-1432
JSON object : View
Products Affected
epic_games
- unreal_engine
- unreal_tournament_2003